A month after ‘Crash Bandicoot: The N. Sane Trilogy’ was released on Playstation 4, developers Vicarious Visions attended San Diego Comic Con and announced the game’s first DLC: The ‘Stormy Ascent’ level for Crash Bandicoot 1.
‘Stormy Ascent’ is an advanced version of a level in the first Crash game (‘Slippery Climb’). However, the original developers, Naughty Dog, decided to take the level out of the original game due to its difficulty. They did leave the level hidden in the disc though, which meant that players were able to access it via a gaming code or software. And, now, it’s been made available without any usage of gaming software!
And….it’s F**KING difficult!
Now, is it the most difficult level in the whole game? No, that award (thanks to the tweaked controls) goes to ‘The High Road’, where I lost around 40 lives just to get the gem; I lost 20 lives and it took me an hour and a half to get a gem in ‘The Stormy Ascent’. So, not as difficult, but pretty close. I found the completely new bonus level more difficult than the main level itself.
During my first completed playthrough, I found the level a lot of fun and challenging. It mostly consisted of me going ‘Ohhh, I get it!’ as this level gives you differently timed platforming so the player can never get too familiar with the patterns that it offers. The lack of lives and checkpoints also add to the difficulty. Oddly enough, the tweaked controls work really well for this level, meaning each death (unfortunately!) can’t be blamed on anyone other than the player.
So, a fun but difficult challenge…and then we get to the time trial mode.
I’ll be completely honest: I’ve never even gotten close to beating even the easiest time trial as it seems nearly impossible. For anyone who has beaten it, well done!
If you’ve been a long-time Crash Bandicoot player, or you just want a new challenge then I would definitely recommend this.